Adriana Gay

I spent over a year working on 10 virtual reality projects. This a short clip of some of the work. It contributed to winning the 16th Unity Awards (2024). Unfortunately, I am bound by contract to not show the full projects. You can see more publicly posted snapshots of the projects on Mass Virtual’s website.
Roles: Technical Level Designer
Genre: VR/AR/Simulation

Forego: Medieval Dine N Dash is a medieval themed fast food restaurant simulator whose customers range from the normal to the supernatural. The player can fail to make orders correctly at their peril. It was made in less than a week as part of a game jam, while I worked a full-time job and a part-time job. I designed the narrative, level, dialogue branching system, and cooking system plus timers. I also assisted with the coding, but I mainly stuck to UE5 blueprints for the narrative and choices systems.
Roles: Designer
Genre: Cozy Horror

MegaPlanet is an MMO similar to the Sims video games in that the player creates an avatar and can live a virtual life with their friends. They can accomplish daily quests for rewards, host events, become a trader, and more.
Roles: Designer and Programmer
Genre: Social MMO
Secrets of the Ancients is a three week group final project, designed to provide a short puzzle game with the theme of ancient Egyptian funerary practices. I designed the level, narrative, and puzzles of the game while also programming the UI in C#.
Roles: Designer, Secondary Programmer, and Environmental Artist
Genre: Puzzle